PopStudy Web & Mobile App
INTRODUCTION
Create an educational app that helps students learn different subjects with space repetition in five minutes.
GOAL
To find a way to expand their knowledge on a subject a user is interested in studying. User retain information quickly and easily in five minutes a day.
MY ROLE
Crafting the end-to-end UI and UX.
User Research
Conducted primary research with subject matter experts, whom are teachers. We interviewed them to find the best solution for users to study quickly and retain the information they’re learning. We asked a series of questions to find out what is the user’s study journey before taking an exam or trying to improve in a certain subject.
Persona: A Student
Goal: A fast and comfortable environment to study for a test
Key Actions
Library Visit: Searches for books and resources.
Workspace Setup: Finds a quiet place to write notes.
Additional Research: Searches for more books.
Alternative Study Space: Looks for a quieter place due to interruptions.
Study Review: Returns books and reviews her notes.
Pain Points
Time Consuming: Difficult to locate relevant materials.
Distractions: Frequent interruptions impact focus.
Memory Concerns: Worries about retaining information after studying.
Opportunities for Improvement
Study App Development: Create a mobile app with features like offline access, easy-to-find resources, and a variety of study modules.
User-Friendly Features: Include a bookmarking option, study progress tracker, and a memory retention system.
Visual Exploration
Onboarding
A smooth, welcoming introduction to key features, building user confidence from the start.
Home Screen
A clear layout showcasing lessons and progress, making it easy to resume learning.
Gameplay
An engaging page that blends lessons with game elements, enhancing focus and enjoyment.
Gameplay Experience
Deliver custom illustrations and animations to enhance
the user experience across the PopStudy.